How ideas become usable
Product designer
Product design is turning an understood problem into something a person can actually use, including the states nobody demos — empty, partial, failed, and the one where the user is wrong.
3 projects are documented through this lens. Read together, they show whether the approach actually repeats or just sounds like it does.
- DocMeDoA practice that fits on one laptopNo server. No account. No internet.An offline practice companion for a single doctor: patients, recorded consultations, prescriptions, a dispensary ledger, billing and reports, all held on one machine. Built as the opposite of a clinic platform — that one is a clinic's public face on the internet; this is a doctor's private memory on their own computer.Read the study →All lenses on DocMeDo →
- GetPharmCompliance as a flowThe regulation is a step in the wizard.Two ways to buy, a four-step packaging wizard with the regulator's eighteen mandatory label elements built into it, and a negotiation room where a price change recalculates the invoice and writes an audit line.Read the study →All lenses on GetPharm →
- RecallWhere things actually areWhere's my garam masala?A visual-memory assistant, and an experiment in whether a vision model is good enough to replace the mental index of where household things live. Photograph your drawers and shelves, the model inventories what is inside, and later you ask. Built in a weekend, deliberately unreleased, and never evaluated.Read the study →All lenses on Recall →